Made a pic that shows how 'Foveated Rendering' works for those wondering : r/oculus
How Apple is Bringing 3D Sensing, AR, and VR to the iPhone | Geo Week News | Lidar, 3D, and more tools at the intersection of geospatial technology and the built world
Everybody's Golf VR use Foveated Rendering : r/PSVR
Foveated Rendering: Clearer VR with Less Fully-Rendered Pixels. | by RTP Virtual Reality | Medium
NVIDIA will showcase new technology to increase VR's immersive feeling and reduce rendering load - GIGAZINE
Essential Concepts
Easy VRS Integration with Eye Tracking | NVIDIA Technical Blog
NVIDIA VRSS 2: Dynamic Foveated Rendering, No Assembly Required | NVIDIA Technical Blog
The Evolution of High Performance Foveated Rendering on Adreno - Qualcomm Developer Network
NVIDIA Adds Eye-tracking to VRSS 2 Foveated Rendering Tech
Fixed foveated rendering on Oculus Quest not working - Unity Forum
A Quick-Start Guide to Foveated Rendering – Road to VR
Wouldn't fixed Foveated Rendering help a lot? - #18 by kw23 - Pimax 8K Series - OpenMR | Community
Nvidia's foveated rendering tricks for VR could improve graphics and immersion - The Verge
PIMAX BrainWarp and Fixed Foveated Rendering - The MUST Needed Software - YouTube